AI Insights · Timothy · July 2025
Top 5 NFT Games Performance on Android in South America, Q2 2025
Discover the performance trends of leading NFT games on Android in South America for Q2 2025, including download, revenue, and active user metrics.
In the second quarter of 2025, the performance of NFT games on the Android platform in South America showed varied trends. Here's a closer look at the top five applications based on data from Sensor Tower.
IMVU: Social Chat & Avatar app saw its weekly revenue fluctuate, peaking at around $28K in early May and closing the quarter at approximately $27K. Downloads initially dropped from 45.8K at the start of the quarter to a low of 18.6K by early May, before recovering to 19.8K by the end of June. Active users increased from 100.6K to a peak of 118.6K in late April, then settled at 105.2K by quarter's end.
MIR4 experienced a consistent weekly revenue, with a notable rise to $19.7K by late June. Downloads were minimal, peaking at 371 in early June. Despite low downloads, active users remained steady, averaging around 17K throughout the quarter.
Age of Apes maintained a steady revenue stream, with peaks at $3.8K in late April and closing at $3.2K in June. Downloads showed a positive trend, reaching 40.5K mid-June, while active users grew from 74.6K to a high of 91.5K by the end of the quarter.
Highrise: Avatar Virtual World showed an upward trend in revenue, peaking at $3.7K in mid-June. Downloads fluctuated, with a high of 11.7K in early June. Active users showed a significant drop mid-quarter, but ended at 4.8K.
Finally, Million Lords: World Conquest experienced a gradual decline in revenue, starting at $1.4K and ending at $1.1K. Downloads were sporadic, peaking at 1.5K in early May. Active users saw a decrease from 5.8K to 4.2K by the end of June.
These insights highlight the dynamic nature of the NFT gaming market in South America. For more detailed analytics, visit Sensor Tower.